Wednesday, 8 August 2012

Ibooks Author

iBook Lessons: Can an iBooks-only strategy work?

iBook Lessons is a continuing series about ebook writing and publishing. One question I keep encountering is this: "If iBooks Author is so great, can I make enough money selling only through Apple and only to iPad owners to stay in business?" The answer to that is that results will vary. Can you add enough value in an iBooks Author presentation to justify leaving out a large segment of the ebook market? Using proprietary formats, the iBooks Author app allows you to lay out your books and add custom elements in ways that go well beyond the EPUB standard. Your books look exactly as you intend them to; you can build interactive widgets that leverage the power of HTML and Javascript for new kinds of interaction. This extended standard means that iBooks Author excludes Amazon's Kindle and Barnes & Noble's Nook platforms, and it also cuts away anyone who might purchase and read your ebook on an iPhone or iPod touch. iBooks Author in its current state is Apple only and iPad only. [Note that you're free to repurpose your text, images and other content for those other platforms if you want to build Kindle/Nook-friendly editions. The iBooks Author licensing agreement says you can't sell the output from iBooks Author anywhere but the Apple iBookstore, but your content is yours and you can use other tools to build for other ebook platforms. -Ed.] That's not the entire picture, however. For some authors, specifically those creating highly-interactive titles, their choice hasn't really been about Amazon-or-iBooks, since standard EPUB represents a fairly static output technology. Their decision is more about choosing between an iBooks Author ebook versus a custom, standalone iPad app. I have encountered book creators who have gone in both directions. iOS development house Tapity chose to go iBooks. Founder Jeremy Olson told me, "To build an interactive digital book, our choice of platforms was really straightforward. Kindle doesn't yet allow the kind of rich interaction that we were looking to build so it was really between building an app versus building an iBook. When iBooks Author was announced in January, the choice was a no-brainer: It's pretty simple: cost to build, time to build, price you can charge, and less competition." Tapity's first entry to this field was Cleaning Mona Lisa. An interactive iBook, it introduced readers to painting techniques and the need for restoration. Host Lee Sandstead offers a series of enthusiastic lectures about the topic through embedded videos. Interactive widgets guide readers through virtual "cleaning" exercises, revealing the hidden colors and details hidden by the debris of time.
"As a team of creatives, building Cleaning Mona Lisa with iBooks Author cost us next to nothing but our time," Olson said. "Just a few thousand dollars. I expect building an app with the same kind of user experience could have cost us close to a hundred thousand dollars to contract out the programming. This makes building iBooks far less risky than building apps."
He pointed out how effective this choice was. "Programming a project generally consumes half or more of the development time. With iBooks Author, we design it and it's done (apart from just a few small HTML 5 widgets we had to program). This also cuts out the process of designing something in Photoshop and exporting it for use in an app."
Going iBooks also helped sustain the book's bottom line for sales. "With apps, $2.99 is a premium price. With books, folks expect to pay more and so $2.99 was an extremely reasonable starting price for our book. With future books we think that we can even charge much more. With higher prices we don't have to worry about the volume so much." Monster Costume CEO Kyle Kinkade opted for a custom app instead. Having debuted in the ebook scene with the highly popular Bartleby's Book of Buttons, Monster Costume is known for producing high-quality, extremely interactive titles with a strong atte read more..

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